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A seven-step program to optimize your Ad

After deciding what design to use to create the most eye-catching advertisement ever hop over to the Macromedia Flash Advertising Alliance and read their seven-step optimization program. Though the article was written in 2003, it covers topics still important to ad design. Optimizing during development of your advertisement instead of only after will keep you file size low from start to finish. Planning ahead by designing within your specific file size guidelines will force you to minimize content while maximizing you message. Plus, finding ways to compress using ActionScript to create animation at runtime can lower the number of frames and hence keep overall file size down. ...

Font-tastic Flash fonts for fun

At the MMUG last night, one of the presenters mentioned FontsForFlash.com as a resource for fonts specially formulated for Flash. They have a large selection of fonts of all ranges and sizes for sale and even let you test out each font ahead of time. If you’re like me and have an obscene number of fonts, you may find their font comparison interface addicting. All fonts are available for mac and pc plus they have a selection of free fonts for download. ...

Trace that video by hand in Flash

 A while back I shot some video for an art project, but the idea never panned out so I shelved it. Later on I Imported the video from miniDV to my computer to learn a little iMovie and pass some time, but I was never really happy with it. Then I imported it to Flash and began to create an animation that took over 30 hours to create. The video wasn’t entertaining by itself, but in Flash I was able to trace individual frames by hand (with Wacom of course) and create a flipbook style animation. Plus I deleted the video from the library and ended up with a small file size animation that looked completely hand drawn. Later on I can even take the Flash file and add extra effects and create the impression of a fully animated film. But how? Find out after the jump. ...

Continue reading Trace that video by hand in Flash

Usability white-papers

Here a link worth it’s weight in pixels, a series (9 actually) of whitepapers on usability:included are articles on accessability and the color blind, font-sizes and column widths.. excellent stuff from the folks at Human Factors International ...

Create your own full screen Flash Video player (quick and dirty)

Quick how do you make a Flash video player? Easy... Open Flash MX 2004 change your stage to 300 x 200 pixels. Open Components and the Media Components list. Drag the MediaDisplay component to the stage. Open the Align panel and re-align the component to the center (no borders here). Select your MediaDisplay on the stage and open the Component Inspector. For URL type theVideo.flv. Select Automatically Play and Use Preferred Size. Save and Publish to SWF. Now you have a very quick, very dirty FLV player of your own. Place in a directory with any Flash Video file. Re-name said video to theVideo.flv. Open the quick and dirty player in Flash player (or the web browser of your choice). Since the video player isn't wrapped in HTML, it has no size set. The size of the movie is the default size now, but zoom in an boom you have the possiblity of full screen video. Other ideas... Add a bit of actionscript to the beginning of the player to ask for the file location of the video the user wants to play. Use the ...

ActionScript: Learning from Neave's FlashEarth

So I downloaded Neave's FlashEarth application that we love so much, but not only so I could see how he accessed the maps, but so I could see the easy code too. I was looking to spread some elements around a future project like he spreads the navigation and options in FlashEarth. First the code (edited for ease of use) then the explanation. //initialize variablesvar sw:Number = 0; // Stage widthvar sh:Number = 0; // Stage height// Position menu items at corners of the stagethis.onResize = function():Void {sw = Stage.width || startWidth;sh = Stage.height || startHeight;//move left side to left of stagetopLeft_mc._x = bottomLeft_mc._x = Math.ceil((SIZE - sw) / 2);//move right side to right of stagetopRight_mc._x = bottomRight_mc._x = Math.ceil((SIZE + sw) / 2);//move top side to top of stagetopLeft_mc._y = topRight_mc._y = Math.ceil((SIZE - sh) / 2);//move bottom side to bottom of stagebottomLeft_mc._y = bottomRight_mc._y = Math.ceil((SIZE + sh) / 2);};//call resize elements once to ...

Face creation interface

This pointillist style face generator has been designed within a Flash interface that allows the user to choose various facial features. The work is deceptively simple looking with a left-hand navigation that gives the user choices for each feature as well as alpha, size, skew and position control. An interesting extension of the work would be a Poser style Flash interface that allows the user to add motion to their new face or even lip-synced sound. ...

Just another Maganic Monday

This weekend, while bored and looking for Flash stuff to post about, I can across a simple card based Flash role-playing game. Maganic Wars pits you against the computer in a sorcerer’s duel to the death. The game can be played in one of four screen sizes, though I would recommend a smaller one if trying to sneak in a duel or two from work. Although the game seems to be in beta, I found it extremely engaging and I cannot wait for the full single player version to come out towards the end of the year. ...

sIFR allows designers to W3C compliant rich text on the fly

sIFR is web-element that uses JavaScript and Flash to create rich text for the web that is dynamically created based on the offsetHeight and offsetWidth of the text elements. Since it uses CSS to find the text to replace, sIFR is able to meet W3C standards by being suppressible via stripped style sheet. The web-element uses Javascript to discover if the browser can run Flash and then to hide and replace all identified for change text. A small SWF is created with the text to be replaced and then sized to the exact height and width of text element to be changed. The latest version creates the Flash text at a small font size and then scales it up to a size to fit the element. The key thing to remember when you use this is the big what if the user doesn’t have Flash. According to Mike Davidson (who created sIFR with Mark Wubben), You need to try to make you text look similar to the Flash via your CSS. Basically don’t leave your section headers as regular sized text to be replaced with huge titles. The ...

Dynamic Design

When I think of dynamic websites, I'm usually thinking about data-driven sites that have customized information. Mike Madaio over at Digital Web Magazine has started to think beyond the data to the design too. After all, not all monitors are created equal; there are lots of wacky aspect ratios hitting the market. Mike uses a really elegant combination of JavaScript and CSS to take care of the problem. Check out his tutorial here and design your site for screens of all sizes! [via Metah's Blog] ...

How does your PhotoMosaic van Gogh?

Ugh, bad pun, I know. AndreaPlanet makes a freeware PhotoMosaic creation program that can help you make really cool and really large mosaics from any image. They took van Gogh’s Starry night and made 1.5 Gigapixel image with over 210,000 individual images in it. Then they loaded it into Zoomify so you can zoom in and out on the image with a Flash based viewer. The question is: how do they zoom? Zoomify comes with a small exe file that seems to look at your large image and creates a mosaic grid that is split into various images for the use to navigate like a Google Map. Then a custom Flash file interprets the images during display. The Zoomify exe even creates various levels of image grid sizes so the Flash view actually displays one size set of images at certain zoom levels and a larger or smaller size at other zoom levels. Zoomify has a free version and a developer (paid) version. The paid version includes the ability to create your own custom viewer. Of course an experienced developer could probably ...

Check out the Game Boy micro in Flash, but

Nintendo has put up a simplistic Flash-based site extolling the wonders of the coming Game Boy micro. Now you and I can realize the future of ignoring the world via a extremely small portable game device that has no internet connectivity (like cell phones the same size) and does play with Flash (like PDAs and cell phones the same size). I have the Flash 8 beta player installed of course and the size actually threw the familiar you don’t have Flash error. Yes Nintendo has not followed good design principles with their site and have the following Flash check in their JavaScript: var requiredVersion = 6;var flashVersion = getFlashVersion();if (flashVersion < requiredVersion && getCookie("ignoreflash") != "yes") { top.location = '/no_flash.vm';} and if (flashPlugin.description.indexOf('7.') != -1) flashVersion = 7;etc. Oh, come on Nintendo. There is no reason why any major professionally made site should throw an error with their user upgrades the required plug-in. You ...

Every site needs a hook

If your going too launch a site these days you really need a hook, great content, fancy smancy photo’s,  ear-catching music, something..but how about ‘The Worlds Smallest Webiste?’ — I suspect it’s been launched by the good folks at lenscrafters, because after trying to navigae the site my eyes are killing me, it measures a portly 18 pixels square and is available in HTML and Flash, on the flash side of things they have what must be the worlds smalled game of PONG. It’s odd, but noteworthy… oh FYI — the image above is shown at actual size. ...

Flash, the Platform

I think someone told Macromedia today was going to be my first day blogging Flash, because they keep making all of these announcements. Now the Flash Platform has been announced. Macromedia is looking to the Flash future and sees it filled with new applications of all sizes and types. A future where mobile and desktop users will connect via a web browser and operating system independent environment and are able to teleconference via the web with very little extra software. What's interesting here is how Macromedia is going to capitalize on the ease of use and large install base of the Flash player to create a large integrated application 'Platform.' The next step will be to see how ad companies integrate their products into this new idea. ...

Flames for candles on my Birthday cake

Today is my twenty-seventh birthday, and in honor of it I found a nice flame for candles on a flash cake. Flashkit.com has a downloadable FLA that you can grab and import into your birthday animations. But how did they do that? I opened the download to see exactly what is happening inside. The library includes one movie clip of a small orange dot made via the gradient tool. The first frame of the project includes a script to repeatedly add copies of the movie clip to the stage. The movie clip itself includes a Math function that slowly changes the color of the dot from orange to red to yellow and then fades it. It also tweens the size of the dot and creates a waver effect. As the dot gets smaller it fades and, after fading to an alpha of 0 percent, the instance is removed from the stage. ...

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